Portfolio site for Eric Knittel // 3D Artist and Gamedev Generalist
Columns.jpg

// Scene // Columns

Columns explores the idea that a single well-made asset can be used to create an entire scene. In this case I sculpted a Corinthian column and broke it down into 9 variations.

 

⦂ sculpted in Zbrush

⦂ retopology + UV unwrapped in Blender

⦂ normal, height + occlusion mapped in XNormal

⦂ textured and rendered in Unity

⦂ music edited in Reaper

Columns1.JPG
Columns2.JPG
LowPoly.png
Columns.jpg
CompleteMaps.jpg