Portfolio site for Eric Knittel // 3D Artist and Gamedev Generalist
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//Character// René

René is a  game-ready character based on the surreal paintings of René Magritte.

⦂ modeled / sculpted, retopologized + UV unwrapped in Blender

⦂ normal + occlusion mapped in XNormal

⦂ textured in Quixel Suite 2

⦂ rendered in Blender and Unity

⦂ 13K polgons

 

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